# Credits and licences ## This game Beyond The Stars was extracted from the two space theatres in **Jimmy's Flying Circus**. The source code and bundled GPL artwork are released under the **GNU General Public License, version 3 only**; see [LICENSE](LICENSE). Browser code is delivered as plain, unminified source. ## Space models - **Space Base Platforms and Asteroid Mining (AstroMenace)** by Michael Kurinnoy (Viewizard), copyright 2006–2007, GPL-3.0: . Parts form `assets/models/outpost.glb`. - **Space Station Kit** by Kenney, CC0: . Its furniture, consoles, walls and floor are used in `assets/models/bridge.glb`. - **Male Sci-Fi Character** by Jeremy Gooch: . Used under OGA-BY 3.0 / CC-BY 3.0 for the bridge crew in `assets/models/bridge.glb`; the model was recoloured, reshaped and posed for the game. - **Ultimate Spaceships** by Quaternius, CC0: . Used in `assets/models/starships.glb`. - **Base Human Models (Low Poly)** by Francisco Athens (FreeLikeGNU), after work by Clint Bellanger and Pompei2: . Used under GPL-3.0 for `assets/models/survivors.glb`; the model was posed, simplified and recoloured. - **Harvester spaceship — low poly** by Kiith-Sa: . Used under GPL-3.0 for `assets/models/miner.glb`; it was centred, grouped, reoriented, given new materials and exported to glTF. ## Sound - **Sci-Fi Sounds** by Kenney, CC0: . The laser, impact, shield, explosion, dock and boost recordings in `assets/sounds/` were trimmed and renamed. Engine hum, wormholes, chimes and other effects are synthesised by the game code. ## Libraries - **three.js** r170, copyright 2010–2024 the three.js authors, MIT licence. `vendor/three.module.js`, `vendor/GLTFLoader.js` and `vendor/BufferGeometryUtils.js` are from the same release; the licence is in `vendor/LICENSE-three.txt`. This file records the sources and licences of the material retained in this standalone game. It is not legal advice.